Category: JMonkey Engine

jMonkey Engine – Tutorials

Hey everybody,

starting from a new isn’t easy – but luckily there are tutorials. For the jMonkey Engine a good start might be the Flag Rush – Tutorials.

screenshot
My First Game - Well its only a sphere with a texture but it works 🙂

I tried the first two chapters and have to say: jME ist fun! The tutorials are about setting up your first game application and drawing a simple object rendered with a texture. The goal of the whole flag rush series is to create a small game in which you will control a motorcyle and collect random flags placed in the digital terrain.

So I head over to part three and wish you fun trying too 😉

Installing JMoneky Engine in Eclipse 3.4

Hi everybody,

since trying around around a bit with 3D graphics with Java as programming language and gaming stuff I stumbled over http://www.jmonkeyengine.com.

So the first thing one may come across is installing the package for your Eclipse 3.4 Ganymed editor. First you have to make sure you already got subclipse, the subersion plugin for your Eclipse IDE. If not check out  http://subversion.tigris.org/ and install it in Eclipse vai Help > Softwareupdates. If you are ready to go then choose the SVN Repository Exploring perspective. There you habe to add the information from http://code.google.com/p/jmonkeyengine/source/checkout. If done so everything should look like this:

screenshot_eclipse

After finishing this you should check out the repository and install the project in your working space. The last steps are some library settings. I recommend you to watch the very good installation video you can watch at http://www.core-dump.ch/stuff/Tutorials/jME/eclipse_setup.htm.

After all there is an tutorial about installing on http://www.jmonkeyengine.com/wiki/doku.php?id=downloading_and_installing_jme_2.x .